Sterling Peet

Sterling Peet
sterling.peet@gatech.edu

Sterling Peet is a Research Scientist at Georgia Tech specializing in embedded systems, flight software, and reliable software architecture for space applications. He is a member of the Georgia Tech research community, contributing to spacecraft development, HPC testbed infrastructure, and flight software tooling across a wide range of missions and platforms.

His current work focuses on the Green Propellant Dual Mode (GPDM) mission, a NASA Marshall Space Flight Center-sponsored technology demonstration flying a 6U CubeSat using the green monopropellant AF-M315E (ASCENT) to power both high-thrust chemical and high-efficiency electric thrusters for the first time. At Georgia Tech's Space Systems Design Lab (SSDL), he serves as Flight Software Lead, managing software tasking, priorities, and timelines for the GPDM flight software.

Previously, Sterling served as Flight Software Technical Lead for the Lunar Flashlight mission, designing development processes, building operations support tooling, and architecting a Command Sequence Linter to validate flight commands before uplink. He also designed and built the Georgia Tech Ground Station Network, a multi-site autonomous ground station system capable of lights-out satellite pass scheduling, data recording, and command uplink. He provides ongoing technical mentorship to 25–50 graduate and undergraduate students working on flight hardware projects.

His technical expertise spans flight software frameworks (F Prime, core Flight System), embedded Linux, C/C++, Python, RF communications, and HPC cluster administration.

Research Scientist
IRI/Group and Role
People and Technology > Research Faculty
Space > Research Faculty

Aaron Gabryluk

Aaron Gabryluk's profile picture
agabryluk3@gatech.edu

Aaron Gabryluk is a research scientist with the Institute for People and Technology, with research interests in AR/VR, human computer interaction (HCI), educational technology, and accessibility, and gaming. He holds a B.S. in Computer Science from Roanoke College, as well as an M.S. In Human Computer Interaction from Georgia Tech. His previous research has explored the effects of haptic feedback while in virtual reality, as well as novel interactions for American Sign Language (ASL) games. Other notable work includes his development on PopSignAI, an interactive ASL game which teaches users how to sign while playing a bubble shooter game.

Research Scientist
Additional Research

Research Focus Areas:
AR/VR
Accessibility Tech
Educational Technology

IRI/Group and Role
People and Technology > Research Faculty
People and Technology > Affiliated Faculty
Research Areas
People and Technology

Simon Zhang

Simon Zhang's profile picture
simon.zhang@gatech.edu

Simon Zhang is a research scientist in the Institute for People and Technology. Zhang graduated with a degree in Industrial Design at Georgia Tech in 2024. As a frontend engineer and UX designer, Zhang currently supports AI-CARING (AI Institute for Collaborative Assistance and Responsive Interaction for Networked Groups) and GT Research Connect, a career platform to connect research faculty with funding. They focus on building interfaces gounded in people's needs and crafting robust modern web applications. Outside of work, their interests lie in color systems, typography, and Asian American studies.

Research Scientist
IRI/Group and Role
People and Technology > Faculty
People and Technology > Research Faculty
University, College, and School/Department
Georgia Institute of Technology
Research Areas
Artificial Intelligence

Andrew Zhao

Andrew Zhao's profile picture
azhao63@gatech.edu

Andrew Zhao is a research scientist II with the Institute for People and Technology (IPaT) at Georgia Tech. He earned both his Bachelor's and Master's degrees in Computer Science from Georgia Tech in 2023, specializing in Social Computing. His work focuses on how social media functions as a medium for information transfer and social connection, particularly in the contexts of mental health and elections. Currently, he supports two projects as a full-stack developer: the Collecting and Analyzing Networked Data for Open Research (CANDOR) Portal with the SocWeb Lab, and the AI Institute for Collaborative Assistance and Responsive Interaction for Networked Groups (AI-CARING). Across these initiatives, he has built end-to-end social media data pipelines, deployed and maintained web applications, authored detailed technical reports, fine-tuned large language models (LLMs), and helped manage computing infrastructure.

Research Scientist II
IRI/Group and Role
People and Technology > Research Faculty
People and Technology > Affiliated Faculty
Research Areas
People and Technology

Clint Zeagler

Clint Zeagler's profile picture
clintzeagler@gatech.edu

While teaching textiles and fashion design studio classes at Savannah College of Art & Design, Zeagler realized his true passion lies in bridging the gap between the disciplines of Wearable design and Human-Centered Computing. A diverse background in fashion, industrial design, and textiles drive his research on electronic textiles and on-body interfaces with the Contextual Computing Group of the GVU center of Georgia Tech. As a Principal Research Scientist for the Georgia Tech Interactive Media Technology Center and Instructor for the Georgia Tech School of Industrial Design he teaches courses on Wearable Product Design and an ID section of Mobile and Ubiquitous Computing (MUC).  Zeagler enjoys working with corporations such as HP/Palm and Google to bring real-world experience into the classroom. He recently acquired a NASA Georgia Space Consortium grant to fund MUC student projects on wearable computing for space—a wonderful opportunity for undergraduate students. He is also a member of the NASA Wearable Technology Cluster a group of scientists and academics working together to give advice to those in NASA working on wearable computing or electronic textile projects. A deep understanding of the garment production process fosters innovation in his research. Zeagler’s company Pecan Pie Couture hand-dyed, embroidered, and screen-printed textiles and garments. Building upon that skillset, his recent research led to the creation of the Electronic Textile Interface Swatch Book (ESwatchBook) in collaboration with Thad Starner. The ESwatchBook is designed to help facilitate discussions between the skill and craft-based design disciplines (.i.e. fashion) and more technical disciplines (.i.e. computer science). To put the ESwatchBook’s capabilities to the test, he developed a series of workshops at multiple colleges with the purpose of bringing together designers with engineers/technology specialists. The workshops were funded by a National Endowment for the Arts grant, which he co-authored. Zeagler’s most recent endeavor FIDO: Facilitating Interactions for Dogs with Occupations is an exploration into using wearable electronics to enhance interactions between service dogs and their handler/owners.

Director of Strategic Partnerships (IPaT)
Principal Research Scientist
Additional Research
Wearable Computing; Textile Interfaces; Animal Computer Interaction
IRI/Group and Role
People and Technology > Affiliated Faculty
People and Technology > Leadership
People and Technology > Research Faculty
People and Technology
University, College, and School/Department
Georgia Institute of Technology

Jeff Wilson

Jeff Wilson profile picture
jeff.wilson@gatech.edu

Jeff Wilson is a senior research scientist at the Georgia Institute of Technology affiliated with the Institute for People and Technology (IPaT). He holds B.S., M.S., and Ph.D. degrees in Computer Science from the Georgia Institute of Technology. His research focuses on human-computer interaction and interactive computing systems, including computer graphics, visualization, digital audio, game design, artificial intelligence, and virtual and augmented reality applications.

Wilson has contributed to a wide range of research and applied development projects involving immersive visualization systems, large-format virtual reality displays, mobile and head-mounted augmented reality applications, auditory interfaces for automotive and assistive contexts, educational games, and mobile health technologies. His work often bridges research and deployment, emphasizing practical systems that combine real-time graphics, interaction design, and scalable software architectures with instrumentation and analytics-ready infrastructure.

In addition to research, Wilson teaches courses in the College of Computing and the Online Master of Science in Computer Science program, including video game design, game artificial intelligence, computer graphics, user interface software, and prototyping interactive systems.

More information about his projects, software, and publications is available at: https://jeffwilson.dev

Senior Research Scientist
Additional Research

Graphics; Visualization; Digital Audio; Game Design; Virtual and Augmented Reality Applications

IRI/Group and Role
People and Technology > Affiliated Faculty
People and Technology > Research Faculty
People and Technology

Tim Trent

Tim Trent's profile picture
tim.trent@gatech.edu

Tim began working as the GVU Center’s research technologist in 2018. In conjunction with IPaT, he developed, designed, and launched the Craft Lab in 2022 and is serving as the director of the Prototyping, Craft, and Usability labs. Tim provides strategic oversight of the tools and technologies present in these “innovation labs” and seeks opportunities to grow and shape the spaces to match the ever-changing research landscape. These spaces are an essential component of the research within IPaT and the broader Georgia Tech community. Tim views the spaces not only as a set of technologies like 3D printers, laser cutters, embroidery machines, etc., but also as a catalyst to bring together community members and explore new frontiers of research.

Tim has also spent much of his time at Georgia Tech working in research computing, including his roles as a Research Technologist in College of Computing’s Technology Services Organization (TSO) and as a part of IPaT’s Research Operations team. He served as interim Associate Director for Research in TSO in 2023. His focus in these areas is in DevOps and business automation with aims to match IT capabilities and capacities with the needs of end-users.

Tim holds a master of science in human-computer interaction and a graduate certificate in Management of Technology from Georgia Tech. His thesis project focused on the introductory experience to academic makerspaces and digital tools that support new users. In this work, Tim prototyped a new digital training aid for makerspaces to allow more seamless introduction for new users while satisfying training requirements.

Research Technologist II
IRI/Group and Role
People and Technology > Affiliated Faculty
People and Technology > Research Faculty
People and Technology > Staff
People and Technology

Richard Starr

Richard Starr's profile picture
rstarr7@gatech.edu

Richard Starr is a senior research scientist responsible for the IPaT Secure Data Enclave (IPaT SDE) (formerly the Protected Health Data infrastructure at IPaT). He develops and manages a common infrastructure to work with healthcare data. This secure environment can be employed across campus to house research data to maintain compliance with HIPAA, IRB, and partnership agreements.

Senior Research Scientist
Additional Research

Healthcare data; data science

IRI/Group and Role
People and Technology > Affiliated Faculty
People and Technology > Leadership
People and Technology > Research Faculty
People and Technology

Peter Presti

Peter Presti's profile picture
peter.presti@imtc.gatech.edu

Peter Presti is a principal research scientist at the Georgia Institute of Technology. During his 22 years with the university he has collaborated with companies such as IBM, Humana, Google, Microsoft, Intel, Alcatel-Lucent, Bellsouth, Denon Nippon-Columbia, and others. Government research sponsors have included DARPA, NIH, NSF, DoE, USDA, and the VA. His areas of research include sensor systems and biometrics, wearable computers, signal processing, pattern recognition, embedded systems, electronics design, data visualization and computer graphics, and computational geometry. His background spanning both custom hardware and software development provides him the skills to design and build fully integrated prototype systems, and in past projects has designed and built high-speed data capture systems, a variety of kinetic sensors, biometric sensors, and wearable computer systems.

Principal Research Scientist
Additional Research

Sensor Systems and Biometrics; Wearable Computers; Signal Processing; Pattern Recognition; Embedded Systems; Electronics Design; Data Visualization and Computer Graphics; and Computational Geometry

IRI/Group and Role
People and Technology > Affiliated Faculty
People and Technology > Research Faculty
People and Technology
University, College, and School/Department
Georgia Institute of Technology
Subscribe to Research Faculty